Crowdsourcing

by connor
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A long time ago bottom up development was the only type. People who were using the objects were the ones that were making the improvements on them. This type of development not only prevents alterations of an idea for selfish reasons, but also creates a community around the object itself. The Danish windmill is one of the last, large scale examples of this. Somehow, development of ideas, tools, and products were taken from the open hands of the people and forced into an enclosed room, where the ‘experts’ improve them, then throw them over the wall to the people who pay whatever they are told is the proper price.

Today, I read an article about crowdsourcing. Online collaborative efforts have existed for quite some time and the entire web 2.0 concept exists because of user generated content, but the marriage of the two can have some really interesting repercussions. For example, WEbook is a project that invites online collaborators to come post written material on their site with the hopes of getting published. Users of the site can then vote on the writings and the highest ranked writings will be published in a book. Local Motors uses crowdsourcing to develop cars.

Bottom up development didn’t ever die. Open source developments have existed since the birth of the computer. What I find interesting, though, is that now these open source or bottom up projects are being brought back into the physical world. Large scale collaborative efforts that are taking advantage of technology are not limited to the computer screen. Community, not bound by geographic constraints, can once again be fostered around the development of ideas.

 

[via 6 Angry Men]

This entry was posted on Thursday, April 24th, 2008 at 6:54 pm and is filed under humanity, technology. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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